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Gaffel (diskussion | bidrag) (Skapade sidan med '==Världarna== A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can joi…') |
Gaffel (diskussion | bidrag) Ingen redigeringssammanfattning |
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Rad 1: | Rad 1: | ||
== | ==Världsinställningar== | ||
{| border="1px" cellpadding="2px" cellspacing="0" | {| border="1px" cellpadding="2px" cellspacing="0" | ||
! width="125px" | <center>'''Setting'''</center> | ! width="125px" | <center>'''Setting'''</center> |
Versionen från 11 februari 2010 kl. 09.03
Världsinställningar
World Speed | World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | Range: 0+ Default: 1 |
Unit Speed | Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. | Range: 0+ Default: 1 |
Night Bonus | The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | Range: On / Off Default: Deactivated |
Beginner Protection | The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | Range: 0+ Days Default: 7 Days |
Peace | Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. | Range: On / Off Default: Deactivated |