Handel: Skillnad mellan sidversioner
Phamlol (diskussion | bidrag) |
Phamlol (diskussion | bidrag) |
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Rad 5: | Rad 5: | ||
===Prerequisites=== | ===Prerequisites=== | ||
För att möjliggöra handel så måste | För att möjliggöra handel så måste din stad innehålla en marknadsplats. Bondbyn som du vill handla med måste ha en stämning på mer än 80%, så är det rekommenderat att ha bra relationer mer dessa byar omkring dig. | ||
===Ratios=== | ===Ratios=== |
Versionen från 9 februari 2010 kl. 20.32
Marknadsplatsen gör det möjligt för dig att bedriva handel med dina tre resurser, Sten, Trä och Silvermynt. Eftersom att varje by är naturligt snabbproducerande av en speciell resurs och sviktande i produktionen för en annan av dessa resurser så blir handel en viktig del för att ha de nödvändiga resurserna tillgängliga för att din stad skall kunna växa så snabbt som möjligt.
Trade with farming villages
För att kunna balansera den ojämna produktionen av de tre olika resurserna, är det viktigt att sända överflödiga resurser till städer där de behövs.
Prerequisites
För att möjliggöra handel så måste din stad innehålla en marknadsplats. Bondbyn som du vill handla med måste ha en stämning på mer än 80%, så är det rekommenderat att ha bra relationer mer dessa byar omkring dig.
Ratios
Once you found a farming village that is prepared to trade with you, go to the village's context menu to see what resources can be traded. The green arrow shows what you will receive and the yellow arrow shows what you must send.
In the example on the left you can see that the inhabitants are willing to trade Stone () and in return wish to receive Wood ().
The trade ratio
The trade ratio you can also be found in the context menu (in this case: 1.09). It indicates the ratio that the village is prepared to trade at. For example, 1.00 shows that a village will trade in a ratio of 1:1.
In our example above the trade ratio is 1:1.09, so:
If a trade ratio generates a decimal value, round it to the nearest whole number:
Farmer villages usually only hold 2000 resources for trade at any given time, regardless of the level of your Market place.
Actions
To begin trading go to the Trade. On this screen you can select select how resources you wish to send and can see how many resources you will receive in return as well as how long the trade will take. When are are done click Confirm to send your Merchants to the farming village.
As soon as the trade begins the traded resources (100 Wood) are deducted immediately from the Warehouse. In a few minutes the farming village's merchants will arrive, bearing the resources the farming village agreed to give you (109 Stone).
- When the farming village's merchants arrive you receive a report detailing the trade.
- Trading with farming villages influence neither the mood nor the strength.
- After the trade, the trade ratio falls by 0.03 points per 100 delivered resources.
- Irrespective of the mood or strength of the farming village, the trade ratio will rise by 0.02 points per hour until it reaches 1.25 once more.
Trade with players
If the farming villages on your island cannot present you with a desirable offer you can opt to trade with other players.
Offers by Others
Offers from other players can be viewed in the Market place menu. You can set the filtering options on the left side of the menu to search for suitable offers. To accept an offer move its slider to show how many resources you would like to trade in the offer's ratio and click Accept.
Create Offer
Creating an offer requires your Market place to be expanded to Level 5. To begin select the Create Offer tab in the Market place. Select the number and type of resources you wish to offer and receive, then set the maximum delivery time (in hours). Once you are done press Create. Other players can then accept your offer in full, but also have the option to trade less than the full amount in the ratio you originally proposed. There is a maximum ratio of 10:1 when creating offers.