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Gaffel (diskussion | bidrag) Ingen redigeringssammanfattning |
Gaffel (diskussion | bidrag) Ingen redigeringssammanfattning |
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Rad 7: | Rad 7: | ||
| Världshastighet | | Världshastighet | ||
| World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | | World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | ||
| Range: 0+<br /> | | Range: 0+<br />Standard: 1 | ||
|- | |- | ||
| Enhetshastighet | | Enhetshastighet | ||
| Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. | | Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. | ||
| | | Val: 0+<br />Standard: 1 | ||
|- | |- | ||
| Nattbonus | | Nattbonus | ||
| The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | | The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | ||
| | | Val: On / Off<br />Standard: Avaktiverat | ||
|- | |- | ||
| Nybörjarskydd | | Nybörjarskydd | ||
| The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | | The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | ||
| | | Val: 0+ Days<br />Standard: 7 dagar | ||
|- | |- | ||
| Fred | | Fred | ||
| Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. | | Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. | ||
| | | Val: On / Off<br />Standard: Avaktiverat | ||
|} | |} |
Versionen från 11 februari 2010 kl. 09.05
Världsinställningar
Världshastighet | World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | Range: 0+ Standard: 1 |
Enhetshastighet | Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. | Val: 0+ Standard: 1 |
Nattbonus | The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | Val: On / Off Standard: Avaktiverat |
Nybörjarskydd | The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | Val: 0+ Days Standard: 7 dagar |
Fred | Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. | Val: On / Off Standard: Avaktiverat |