Forskning
I akademin kan du forska fram nya saker så som teknologier eller nya enheter till din stad. Dessa forskningar och sekventiella utforskningarna fäller endast för den staden. Allting måste forskas fram i varje stad individuellt, vilket gör det möjligt att skapa din egna forsknings anpassade arme och städer.
Forskningspoäng
Research points are a form of expendable resources. The more you expand the academy the higher the number of research points you have available. There is an upper limit of 160 per city. However you can receive 12 further research points through the building of the Library on a city. You should spend these wisely as it is impossible to research everything within a single city.
In the academy you can check under research points how many research points are available and what discoveries you have made so far.
Technology Research
The requirements that need to be met in order to research a technology, are:
- 'The level of the academy' - in the Academy you can check which academy level is required for this research.
- 'Sufficient research points' - if you hold the mouse over a particular research, it is indicated how many research points are required for this. These are deducted when you carry out the research.
- 'Sufficient raw materials' - the necessary raw materials required can also be seen in the tool hint.
- 'free places in the research building arc'
If all Prerequisites are fulfilled, you can click on the required research and the necessary points and resources are taken automatically. The research arc is then adjusted to suit.
All research orders follow on in logical order.
Above the table, you can see this pointer:
This indicates the current level of the academy. This allows you to see at a glance which Technologies are available. In this case, all researches that are in the first two columns could be carried out. With the pointer in the third column, The first 3 columns would be available, and so on.
Roll-back Research
It is possible to undo your research using a culture point, you can find culture points in the culture tab in the Agora!
Technologies
Picture | Technology | Description | Cost |
---|---|---|---|
At Level 1 | |||
Slingers | Enables the training of Slingers. | Fil:Holz.png300 Fil:Stein.png500 Fil:Silbermünzen.png500 4 | |
Archer | Enables the training of Archers. | Fil:Holz.png550 Fil:Stein.png100 Fil:Silbermünzen.png400 8 | |
At Level 4 | |||
Hoplite | Enables the training of Hoplite. | Fil:Holz.png600 Fil:Stein.png200 Fil:Silbermünzen.png850 8 | |
Town Guard | The city guard strengthens your militia with a extra fighter per farm level. | Fil:Holz.png400 Fil:Stein.png300 Fil:Silbermünzen.png300 3 | |
Diplomacy | Diplomacy lowers the risk of resistance in a farming village by 20%. | Fil:Holz.png100 Fil:Stein.png400 Fil:Silbermünzen.png200 3 | |
At Level 7 | |||
Demanding Forces | You can Demand Forces from Farming Villages. | Fil:Holz.png600 Fil:Stein.png600 Fil:Silbermünzen.png600 4 | |
Booty | Your troops can carry 30% more loot. | Fil:Holz.png1200 Fil:Stein.png1200 Fil:Silbermünzen.png1200 3 | |
Ceramics | Your warehouse can store 500 more Resources. | Fil:Holz.png700 Fil:Stein.png1500 Fil:Silbermünzen.png900 4 | |
At Level 10 | |||
Horseman | Enables the Training of Horseman. | Fil:Holz.png1400 Fil:Stein.png700 Fil:Silbermünzen.png1800 8 | |
Plow | The farm can provide for 200 additional residents. | Fil:Holz.png1000 Fil:Stein.png1100 Fil:Silbermünzen.png700 4 | |
Instructor | Instructors encourage the training of your soldiers. Your Barracks works 10% faster. | Fil:Holz.png800 Fil:Stein.png1300 Fil:Silbermünzen.png1600 4
| |
At Level 13 | |||
War Ship | Allows the construction of War Ships. | Fil:Holz.png2800 Fil:Stein.png1300 Fil:Silbermünzen.png2200 8 | |
Crane | Increases the Senate building speed by 10%. | Fil:Holz.png3000 Fil:Stein.png1800 Fil:Silbermünzen.png1400 4 | |
Conscription | Introducing Conscription reduces the cost of land units by 10%. | Fil:Holz.png1900 Fil:Stein.png2100 Fil:Silbermünzen.png3000 4 | |
At Level 16 | |||
Chariot | Allows the construction of Chariot. | Fil:Holz.png3700 Fil:Stein.png1900 Fil:Silbermünzen.png2800 8 | |
Light Ship | Allows the construction of Light Ships. | Fil:Holz.png4400 Fil:Stein.png2000 Fil:Silbermünzen.png2400 8 | |
Architecture | Through the development of architecture, the cost of raw materials in buildings can be reduced by 10%. | Fil:Holz.png3700 Fil:Stein.png4200 Fil:Silbermünzen.png2500 6 | |
Shipwright | Shipbuilders support your shipyard workers. The Harbour works 10% faster. | Fil:Holz.png5000 Fil:Stein.png2000 Fil:Silbermünzen.png3900 6 | |
At Level 19 | |||
Demolition Ship | Allows the construction of Demolition Ships. | Fil:Holz.png5300 Fil:Stein.png2600 Fil:Silbermünzen.png2700 8 | |
Catapult | Allows the construction of Catapults. | Fil:Holz.png5500 Fil:Stein.png2900 Fil:Silbermünzen.png3600 8 | |
Cryptography | Through the development of cryptography, it is 20% more difficult for enemy spies to obtain a report. | Fil:Holz.png2500 Fil:Stein.png3000 Fil:Silbermünzen.png5100 6 | |
Democracy | Your people are behind their leader. It takes 10% longer to overthrow your city. | Fil:Holz.png3100 Fil:Stein.png3100 Fil:Silbermünzen.png4100 6 | |
At Level 22 | |||
Colony Ship | Allows you to build a colony ship. | Fil:Holz.png7500 Fil:Stein.png7500 Fil:Silbermünzen.png9500 0 | |
Rapid Transport Boat | Allows the construction of Rapid transport boats. | Fil:Holz.png6500 Fil:Stein.png2800 Fil:Silbermünzen.png3200 8 | |
Meteorology | Your Infantry move 10% faster. | Fil:Holz.png3500 Fil:Stein.png2700 Fil:Silbermünzen.png7500 4 | |
At Level 25 | |||
Trireme | Allows the construction of triremes. | Fil:Holz.png9000 Fil:Stein.png3800 Fil:Silbermünzen.png4700 12 | |
Phalanx | Your troops form a powerful Phalanx and thus fight 10% stronger than normal. | Fil:Holz.png4000 Fil:Stein.png4000 Fil:Silbermünzen.png15000 9 | |
Breakthrough | Makes it possible to attack by breaking through. Your ships enable a better breakthrough of your transport boats to the land. But this reduces the fighting strength of your ships by 50%. | Fil:Holz.png12000 Fil:Stein.png12000 Fil:Silbermünzen.png16000 6 | |
Mathematics | Through the development of mathematics, raw material costs for vessels are reduced by 10%. | Fil:Holz.png7100 Fil:Stein.png4400 Fil:Silbermünzen.png8600 6 | |
At Level 28 | |||
Conquest | Allows you to conquer enemy cities. | Fil:Holz.png12000 Fil:Stein.png12000 Fil:Silbermünzen.png16000 0 | |
Ram | The fighting power of your vessels increased by 10%. | Fil:Holz.png7900 Fil:Stein.png9200 Fil:Silbermünzen.png14000 10 | |
Cartography | Through the development of cartography your ships can navigate better and are 10% faster. | Fil:Holz.png10000 Fil:Stein.png6700 Fil:Silbermünzen.png12500 8 | |
Berths | Your cargo ships can carry 2 more units. | Fil:Holz.png9500 Fil:Stein.png6600 Fil:Silbermünzen.png11500 6 |